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Commissh - RHEA JAGGER

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Commission for :iconnocturneoblivion:

Description: REDMARSHAL RHEA JAGGER: Rhea is of a race known as the Pitch, an elf-like humanoid people with black eyes that make up the majority of the population on the world of Tethys. She was born with the curse of the Redmarshal: the ability to destabilize all magic at a molecular level and destroy it, simply by being present in the vicinity. This is especially unfortunate for one reason: all manner of life on Tethys contains magic in some form. Meaning of course, a Redmarshal could cause the painful death of an innocent person or random natural body (such as a tree or grass) just by being near. This is why, from birth, people with this ability are forcefully inducted into the official Redmarshal sect where they become "Glyphed"... a process that involves burning the Glyph of the Void onto their body, typically their hands. This glyph restrains their wild ability to destabilize magic, limiting it to their own bodies. Though controlled, their ability can not be fully silenced... and anyone/anything living that comes into 'physical' contact with the Redmarshal, with the exception of fellow Redmarshals, will die or be destroyed. This makes the life of a Redmarshal a lonely and dangerous one. Though undoubtedly cursed, Redmarshals are utilized throughout Tethys as a means to hunt and track down practitioners of the three illegal magics: Blackchurn, Necromancy, and Ambromancy. Upon finding these criminals, Redmarshals need simply touch them to flay them of both their illegal magic and their lives, earning them the title of "mystical assassins" and "The Red Death".
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Hippy282's avatar
I love the design of the character and the story that goes wth her, but I'm curious what magics Blackchurn and Ambromancy refer to?